Entry tags:
Voicetesting and PSL with
thegreatninja
What: Just some voice-testing fun for Casey here, with Yuffie.
Setting: A modern 21st century urban city, that acts as the base 'level' for a Game of Champions held by cosmic entities. It's essentially like a giant video-game, aside from real pain/death for the participants. The city is populated by various 'npcs' who provide basic services (like in video-games), as the PCs (Champions) live and practice, and ultimately survive, in this city-setting.
Ultimately designed for up to 50 people, there are currently 20 in residence from the original group brought in. (Casey and Yuffie were/are both among these first arrivals.) Challenges happen every month for 2-3 weeks, and so far have featured relatively simple challenges. (Examples include a free-for-all-survival-battle against combat-robotic NPCs, a retrieval-mission through a dungeon with stereotypical monsters from DnD, and various escort-assignments of a target versus armored-warriors.) Each Challenge offers the opportunity to earn points, unique to each individual champion. These points can be used to upgrade their equipment, buy extra 'lives', or upgrade their housing.
Death is not permanent, but does cost the champion when it happens. They are given a limited number (3) of 'freebies', before a special ability or a memory will be taken from them every time they die after that. Not counting that for all this is like a live action video-game, they actually can get injured for reals. Anyone maimed/wounded grievously is side-lined for a month to 'heal'. Anyone sidelined in this way forfeits any points earned for that challenge.
What purpose is this ultimately all for, from the cosmic entities? Who really knows? They haven't revealed yet, and while most of the challenges have been primarily action and fighting-based, that COULD change...
( 3 months in, Ice-Skating lessons. )
Setting: A modern 21st century urban city, that acts as the base 'level' for a Game of Champions held by cosmic entities. It's essentially like a giant video-game, aside from real pain/death for the participants. The city is populated by various 'npcs' who provide basic services (like in video-games), as the PCs (Champions) live and practice, and ultimately survive, in this city-setting.
Ultimately designed for up to 50 people, there are currently 20 in residence from the original group brought in. (Casey and Yuffie were/are both among these first arrivals.) Challenges happen every month for 2-3 weeks, and so far have featured relatively simple challenges. (Examples include a free-for-all-survival-battle against combat-robotic NPCs, a retrieval-mission through a dungeon with stereotypical monsters from DnD, and various escort-assignments of a target versus armored-warriors.) Each Challenge offers the opportunity to earn points, unique to each individual champion. These points can be used to upgrade their equipment, buy extra 'lives', or upgrade their housing.
Death is not permanent, but does cost the champion when it happens. They are given a limited number (3) of 'freebies', before a special ability or a memory will be taken from them every time they die after that. Not counting that for all this is like a live action video-game, they actually can get injured for reals. Anyone maimed/wounded grievously is side-lined for a month to 'heal'. Anyone sidelined in this way forfeits any points earned for that challenge.
What purpose is this ultimately all for, from the cosmic entities? Who really knows? They haven't revealed yet, and while most of the challenges have been primarily action and fighting-based, that COULD change...
( 3 months in, Ice-Skating lessons. )